Heavy Fighter
The Heavy Fighter trades more crystal and fuel for stronger attack and hull than the Light Fighter.
Base statistics
| Property | Value |
|---|---|
| Structural integrity | 20,000 |
| Shield | 50 |
| Attack | 300 |
| Speed | 12,000 |
| Cargo capacity | 250 |
| Fuel coefficient | 100 |
These are base values before research. Structural integrity is not battle hull: combat uses one tenth of integrity. Fuel is a coefficient for the flight calculation, not a fixed price per trip.
Construction
| Resource | Base cost per unit |
|---|---|
| Metal | 12,000 |
| Crystal | 8,000 |
| Deuterium | 0 |
Requirements: Shipyard 3.
Material Physics reduces the resource price. Use the construction screen for the modified quote and timer. Ship construction also costs Credits from this galaxy’s wallet; check the full quote before ordering.
Use and limitations
Its rapidfire helps against Light Fighters and Small Cargos. Battlecruisers are a dangerous counter. Compare the full matchup rather than treating it as a universally better fighter.
Drive research modifies fleet speed. Its bonus grows by completed five-level research tiers, not fixed percentage points each level. Hyperspace Technology modifies cargo.
Rapidfire against
| Target | Value |
|---|---|
| Espionage Probe | 50 |
| Solar Satellite | 25 |
| Light Fighter | 5 |
| Small Cargo | 10 |
Rapidfire received from
| Attacker | Value |
|---|---|
| Battlecruiser | 15 |
| Deathstar | 200 |
Rapidfire is a chance of another shot after a hit, not a guaranteed number of kills. See rapidfire and test important matchups in the simulator.