Battleship
The Battleship provides heavy attack and useful cargo without deuterium in its base construction price.
Base statistics
| Property | Value |
|---|---|
| Structural integrity | 150,000 |
| Shield | 400 |
| Attack | 2,000 |
| Speed | 10,000 |
| Cargo capacity | 4,000 |
| Fuel coefficient | 750 |
These are base values before research. Structural integrity is not battle hull: combat uses one tenth of integrity. Fuel is a coefficient for the flight calculation, not a fixed price per trip.
Construction
| Resource | Base cost per unit |
|---|---|
| Metal | 90,000 |
| Crystal | 30,000 |
| Deuterium | 0 |
Requirements: Shipyard 7.
Material Physics reduces the resource price. Use the construction screen for the modified quote and timer. Ship construction also costs Credits from this galaxy’s wallet; check the full quote before ordering.
Use and limitations
It still consumes deuterium in flight. Battlecruisers have rapidfire 125 against Battleships, and Deathstars have 50; scout those counters before committing a large fleet.
Drive research modifies fleet speed. Its bonus grows by completed five-level research tiers, not fixed percentage points each level. Hyperspace Technology modifies cargo.
Rapidfire against
| Target | Value |
|---|---|
| Espionage Probe | 25 |
| Solar Satellite | 25 |
| Cruiser | 2 |
Rapidfire received from
| Attacker | Value |
|---|---|
| Battlecruiser | 125 |
| Deathstar | 50 |
Rapidfire is a chance of another shot after a hit, not a guaranteed number of kills. See rapidfire and test important matchups in the simulator.