Nanite Factory
Each local Nanite Factory level halves underlying building, ship and defense time: the divisor is 2^level. Level 3 divides by 8. Its own construction receives an extra 50% reduction after the ordinary building-time calculation. Timers retain a one-second minimum.
Requirements
Robotics Factory 10, Computer Technology 10 and completed Nanite Technology 1.
Construction cost
Base material cost for target level L is the level-1 amount × 2^(L − 1), rounded to the nearest whole resource before applicable discounts.
| Resource | Level 1 | Level 5 |
|---|---|---|
| Metal | 1,000,000 | 16,000,000 |
| Crystal | 500,000 | 8,000,000 |
| Deuterium | 100,000 | 1,600,000 |
Material Physics reduces material costs. Buildings and facilities also require the Credits shown in the construction quote. Use that quote for your actual price.
Planning and use
Nanite Technology is a separate research: it unlocks this factory and adds 1% building/ship speed per completed level. It grants no factory. Partial research funding is not a completed prerequisite. Build where the expected future workload justifies the large price.