Battlecruiser
The Battlecruiser specializes in fleet matchups, with strong rapidfire against Battleships and Cruisers.
Base statistics
| Property | Value |
|---|---|
| Structural integrity | 125,000 |
| Shield | 800 |
| Attack | 1,750 |
| Speed | 12,000 |
| Cargo capacity | 1,500 |
| Fuel coefficient | 250 |
These are base values before research. Structural integrity is not battle hull: combat uses one tenth of integrity. Fuel is a coefficient for the flight calculation, not a fixed price per trip.
Construction
| Resource | Base cost per unit |
|---|---|
| Metal | 75,000 |
| Crystal | 75,000 |
| Deuterium | 30,000 |
Requirements: Shipyard 8.
Material Physics reduces the resource price. Use the construction screen for the modified quote and timer. Ship construction also costs Credits from this galaxy’s wallet; check the full quote before ordering.
Use and limitations
Laser Technology adds an extra Battlecruiser attack bonus when Weapon Technology 1 is completed. No exclusive focus is needed. Its small hold can limit loot even after a successful battle; consider cargo support.
Drive research modifies fleet speed. Its bonus grows by completed five-level research tiers, not fixed percentage points each level. Hyperspace Technology modifies cargo.
Rapidfire against
| Target | Value |
|---|---|
| Espionage Probe | 100 |
| Solar Satellite | 50 |
| Heavy Fighter | 15 |
| Cruiser | 25 |
| Battleship | 125 |
| Small Cargo | 20 |
| Large Cargo | 10 |
Rapidfire received from
| Attacker | Value |
|---|---|
| Destroyer | 5 |
| Deathstar | 25 |
Rapidfire is a chance of another shot after a hit, not a guaranteed number of kills. See rapidfire and test important matchups in the simulator.