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Defense Technology

Defense Technology

Defense Technology improves stationary defenses and protects part of daily resource production from raids. The old Armour Technology URL remains here for existing bookmarks.

Quick stats

Effect at level 1 Bonus
Defense attack and shield +5%
Defense hull +15%
Daily production protected from raids +5%

It does not increase ordinary ship hull. Defense attack combines with Weapon and Laser Technology; defense shields combine with Ion Technology. Raid protection is based on production, not a blanket percentage of every stored resource.

Cost and access

Available from level 0 without a lab or research prerequisite. Level 1 costs 7 base RP; later levels grow exponentially before any other-domain tier surcharge. The Research screen shows the current quote and saved funding.

Purchase a completed level immediately with RP, or use automatic investment. Metal, crystal and deuterium are not research payments in 3.0. Physical Research Labs increase RP income, not purchase speed.

Each fifth level adds another initial amount before compounding the bonus itself by 1%. See tier progression.

When to invest

Use it when defenses and a producing economy are part of your plan. It does not replace fleetsaving or protect an unlimited stockpile.

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