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Computer Technology

Computer Technology

Computer Technology increases general fleet mission capacity.

Quick stats

Effect at level 1 Bonus
Additional general fleet slots 2

You start with 5 general slots. Level 1 adds 2, giving 7 total; the tier at level 5 adds another 2 before later compounding and whole-number rounding. Patrol, Trade, Recon and Exploration have separate mission-family limits. Physical Nanite Factories also require Computer Technology 10.

Cost and access

Available from level 0 without a lab or research prerequisite. Level 1 costs 3 base RP; later levels grow exponentially before any other-domain tier surcharge. The Research screen shows the current quote and saved funding.

Purchase a completed level immediately with RP, or use automatic investment. Metal, crystal and deuterium are not research payments in 3.0. Physical Research Labs increase RP income, not purchase speed.

Each fifth level adds another initial amount before compounding the bonus itself by 1%. See tier progression.

When to invest

Buy level 1 when overlapping missions run into the general cap. Check the preview before buying a later level purely for capacity: most individual levels do not cross a rounding threshold.

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