Plasma Turret
Plasma Turrets have the highest base attack among ordinary fixed weapon defenses.
Base statistics
| Property | Value |
|---|---|
| Structural integrity | 250,000 |
| Shield | 1,000 |
| Attack | 7,500 |
These are base values before research. Structural integrity is not battle hull: combat uses one tenth of integrity. Defenses remain at the station where they are built.
Construction
| Resource | Base cost per unit |
|---|---|
| Metal | 100,000 |
| Crystal | 100,000 |
| Deuterium | 50,000 |
Requirements: Shipyard 8.
Material Physics reduces the resource price. Use the construction screen for the modified quote and timer.
Use and limitations
Construction requires Shipyard 8, not Plasma Technology 7 or a chain of other research. Bombers still have rapidfire 15 against them and Deathstars have 2. Balance their high cost against likely raid losses.
Rapidfire received from
| Attacker | Value |
|---|---|
| Bomber | 15 |
| Deathstar | 2 |
Rapidfire is a chance of another shot after a hit, not a guaranteed number of kills. See rapidfire and test important matchups in the simulator.